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star wars episode i: battle for naboo pc

I was a very big fan on Rouge Squadron on the N64. [34] Mirabella agreed and went on to call Battle for Naboo "one of the prettiest games to grace the N64."

[42] Computer Games Magazine's Adam Fleet thought the game was ugly, citing "truly bland textures and sad-looking 2D sprites". Prime members enjoy FREE Delivery and exclusive access to music, movies, TV shows, original audio series, and Kindle books. The gameplay is straightforward. The new vehicles, such as the Police Cruiser and Heavy STAP, are awesome. You can use the Sith Infiltrator in levels where you can use the Naboo Starfighter. Or a dissapointment after Rogue Squadron? [46][48], Battle for Naboo's controls were described as tight and responsive.

The player's performance is checked against four medal benchmarks after the completion of each level. This brings up different difficulties in space as well, where an invisible wall would suddenly turn our ship to the side, leaving us disoriented. "[2], The game's visuals were a source of disagreement between some critics. [17] There they learn of a smuggler hidden in the mountains who might aid them.

The player can unlock three bonus levels: "Trade Federation Secrets", "Coruscant Encounter", and "Dark Side". Star Wars: Battle for Naboo is a flight combat game for the Star Wars fan who lives, breathes and dreams of being a part of the Star Wars universe daily -- the type who watched Episode 1 at least twenty times a week on the big screen. [6], The heads-up display features a health meter, a radar, and an ammunition count for secondary weapons. All 15 missions occur during the events depicted in Star Wars: Episode I – The Phantom Menace.

So Verant is working on its online game, BioWare is handling its RPG and Ensemble will be doing its RTS. There is a small valley to the right of the main valley.

Aircraft are the Naboo N-1 Starfighter, the Naboo Bomber, and Police Cruiser, while land and watercraft are the Flash and Gian speeders, the Trade Federation Gunboat, and the Heavy STAP. Extract the BATTLE F. NABOO CRACK.EXE Patch from the File Archive to the \DATA_PC directory.

[44] Next Generation's Jim Preston bluntly wrote that the "graphics suck. Reviewed in the United States on January 26, 2010. [15] The planet's queen, Padmé Amidala, has left the city for Coruscant to try to gain support from the Galactic Senate. The Flash Speeder, for example, is just like the one Luke drove in Star Wars; the Heavy STAP is a floating gun deck that handles exactly like the Speeder; the Police Cruiser and the N-1 are nearly identical fighters; and a gunboat and bomber complete the limited palette of vehicles. [44] Next Generation's Jim Preston bluntly wrote that the "graphics suck. [43] Some reviewers believed that the game's Episode I setting is less engaging than Rogue Squadron's original trilogy setting. The Planet of Naboo has become a pawn in a grand chess game orchestrated by the Dark Lord, Darth Sidious, using the Trade Federation as his tool. ...I can forgive the passable graphics and the Minor League sound but the controls are just terrible.

Extended Play's Matthew Keil wrote that the game's visuals are the "most notable improvement" over Rogue Squadron. There are also bronze, silver and gold awards for completing certain challenges, which is a clever way to add some replay value to an otherwise anemic title.

Several craft are also available when unlocked.

It is a spiritual sequel to Star Wars: Rogue Squadron released two years earlier. Very cool?

The Nintendo 64 version was heavily compared to Rogue Squadron and received generally positive reviews; critics praised the game's tight and responsive controls, but expressed dislike for the game's Episode I setting. The Sith Infiltrator, a Swamp Speeder, and an AAT may be selected when the player enters the correct passwords or achieves all gold or platinum medals, respectively, on all levels. [45], CS1 maint: multiple names: authors list (, Star Wars: Episode I – The Phantom Menace, "Star Wars: Episode I: Battle for Naboo Review", "Star Wars: Episode I: Battle for Naboo (European)", "Star Wars: Episode I Battle for Naboo Cheats For Nintendo 64", "Game Developer Confessions: Rare Commentary Explains Whys And Hows", "Star Wars: Episode I: Battle for Naboo (LucasArts Archive Series)", "Star Wars Episode I: Battle for Naboo (N64)", https://en.wikipedia.org/w/index.php?title=Star_Wars_Episode_I:_Battle_for_Naboo&oldid=971697321, Star Wars: Episode I – The Phantom Menace video games, Video games developed in the United States, Articles with dead external links from September 2016, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles using Video game reviews template in multiple platform mode, Creative Commons Attribution-ShareAlike License, This page was last edited on 7 August 2020, at 17:41. [5][2] One EGM reviewer lamented "the low-quality cartridge Episode I music", but another thought the sound was impressive. [18] With the help of farmer Ved Deviss, Sykes and Kael find Borvo the Hutt. [29] After taking part in the diversionary attack on Theed that allows Queen Amidala and Panaka to infiltrate the Palace and capture Trade Federation Viceroy Nute Gunray,[30] Sykes joins the rest of Bravo Flight in the climactic assault on the Droid Control Ship. Let's move on. [10], Battle for Naboo includes a number of unlockable secrets. Although the in-game options screen has a rumble effect option, we couldn't get any rumble effect in our Sidewinder Force Feedback 2 joysticks or in Interact's Hammerhead FX rumblepad. [5] Each of the game's 15 levels introduces mission objectives that must be completed to progress to the next level. Partnered with R2-C4, Sykes knocks out the Droid Control Ship's Shield Generator, which allows young Anakin Skywalker to destroy the ship from within.

Star Wars Episode I: Battle for Naboo (PC) Cheats. There's a problem when you reach the imaginary boundaries of the outer space world and rudely bounce off. If that means letting the Battle Droids in their STAPS kill the civilians, then so be it. That's it. To enter these codes, start from the Main Menu, select Options and then go to the Passcodes option.

[18] With the help of farmer Ved Deviss, Sykes and Kael find Borvo the Hutt. Factor 5 again used its own sound drivers called MusyX to handle the game's sound, as it did with Rogue Squadron (then called MOsys FX Surround).

The sky textures are bland, there are no interesting lighting or particle effects, the pop-in is terrible on some levels, and there are occasional clipping problems when running in the world. You have to complete the mission. Battle for Naboo has to be played with a joystick or an analog gamepad, as a digital pad is just about useless. Battle for Naboo was published by LucasArts and THQ and released for the Nintendo 64 in December 2000. While it takes place around the same time as the events in the recent movie. Factor 5 again used its own sound drivers called MusyX to handle the game's sound, as it did with Rogue Squadron (then called MOsys FX Surround). [8] The game includes voice work from voice actors Jeff Coopwood, Roger L. Jackson, Doug Boyd and Terry McGovern. My eyes did much better than the sights. Set in the fictional Star Wars galaxy, the game takes place during the events depicted in the film Star Wars: Episode I – The Phantom Menace.

There may be some younger Star Wars fans who would get a kick out of this mildly challenging twitch fest, but if you are the sort of gamer that puts off crucial surgery to save up for a GeForce 3, then you don't need this game. Possible plot ideas involving the film Star Wars: Episode I – The Phantom Menace were also discussed. (That nasty fog has been pushed way back.) Considering that the game is almost identical to the Nintendo64 version, it's not surprising to find bland textures, poor draw distances, flat models and small, uninspired levels. It didn't have all the dials and screens like the X-Wing or TIE Fighter simulation games, but it had that "arcade" feel -- minimal learning curve, sit down and start shooting. From piloting a Gian Speeder to flying a Naboo Starfighter, Lt. Sykes must accomplish various missions, from Search and Rescue to Convoy Escort to all-out space battles as he valiantly attempts to defeat the Trade Federation. Can be unlocked at the beginning of the "The Smugglers Alliance" level. You could also do it yourself at any point in time. Possible plot ideas involving the film Star Wars: Episode I – The Phantom Menace were also discussed. [40] Preston agreed, writing that controlling the game is "nearly impossible" with a digital controller or mouse. The satellite's destruction temporarily disables a Federation base on the planet, allowing the resistance to successfully attack it and destroy numerous droids and heavy equipment. Does this encourage you to try the level again? The textures are boring and low-res, and the models are very crude, with the trees employing the classic EverQuest model of two leaf textures put together at right angles.

[34] Mirabella agreed and went on to call Battle for Naboo "one of the prettiest games to grace the N64." [36] On October 24, 2001, it was re-released as a part of the LucasArts Archive Series. Star Wars Episode I: Battle for Naboo [a] is an arcade-style action game co-developed by Factor 5 and LucasArts. The original story line features several combat scenarios, including air-to-air, ground-to-ground, and air-to-ground battles. [2] The Nintendo 64 version received mostly positive reviews and received an aggregate score of 82 percent and 84 from GameRankings and Metacritic, respectively. You fly one of seven vehicles ranging from a Heavy STAP to a Trade Federation gunboat to the Naboo Starfighter. The Windows version features enhanced resolution and textures and includes a mouse-supported menu interface. [8], During the development process, LucasArts supplied most of the art and level-design, while Factor 5 provided the programming, tools, sound, and most of the cut-scene and art post-production work.

This shopping feature will continue to load items when the Enter key is pressed. Star Wars Episode I: Battle for Naboo [a] is an arcade-style action game co-developed by Factor 5 and LucasArts.

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